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Traits, Generics, and Lifetimes in Rust

In this module, you'll learn about three fundamental Rust concepts that enable flexible, reusable, and safe code: traits, generics, and lifetimes. For you as a .NET developer, these concepts have some similarities to interfaces, generics, and reference management in C#, but with Rust's unique approach to memory safety and zero-cost abstractions.

Learning Objectives

By the end of this module, you will:

  • Understand what traits are and how they compare to interfaces in .NET
  • Learn how to implement and use traits for abstraction
  • Master generic types and trait bounds
  • Gain a basic understanding of Rust's lifetime system
  • Apply these concepts to build more flexible and maintainable applications